General Play
↑ 5 References
Another way of putting it would be to say that good projects involve both work and Flow, and great projects involve both work, Flow, and General Play.
I believe this state has a close connection to General Play. Activities with General Play make it easier to achieve the flow state.
- ambient means non-invasive, so children can have sufficient access without having to lose physical play, meaning they can engage with technology in a physically dynamic way (text using their voice, or not be restricted to indoors or a specific room) (maybe need to think more about this, there might be other connections to General Play)
Play here refers to General Play, and often solving problems but especially Problems vs Puzzles|solving puzzles can be a good example of play.