Building 2D, an art platform for TV (2021 - Present)

Creating a new way for people to use their televisions.

Designed and built frontend and backend by myself as a functional proof of concept.

Quick demo of functionality:

Released to the Apple TV App Store to test and iterate with live users.

Built using modern design patterns (SwiftUI) and extensible backend (Firebase) so future contractors will be able to pick up development quickly.

Worked with contractors to help source leads for potential artist partners.

Marketing and lead acquisition work on Facebook, Instagram, and Google Ads. Resulted in over 500 email leads for initial growth audience.

Product positioned strategically to fit with trends in TV usage: larger screens getting cheaper, TVs being used as aesthetic centerpieces in the home, faster internet speeds allowing higher quality video streaming.

Targeting an inefficiency in the “art on your TV” market. Current competitors either focus on low quality live cameras, static images, or convoluted, expensive subscriptions in a full-fledged art marketplace.